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Monthly Archive:: May 2015

Microsoft slams Android updates

Microsoft's Windows chief, Terry Myerson, isn't pulling any punches against Android this week. Speaking during a keynote appearance at Microsoft's Ignite conference in Chicago, Myerson knocked Google's Android update plans. "Google ships a big pile of... code, with no commitment to update your device," Myerson said, with an intentional pause that left the audience laughing. "Google takes no responsibility to update customer devices and refuses to take responsibility to update their devices, leaving end users and businesses increasingly exposed every day they use an Android device."

He's completely right, of course, but his words does have a souer taste when you look at Microsoft's Windows Phone and Windows RT update history and near future.

Debugging old Nintendo games

Have you ever played a video game and wondered what rules you could bend? What's behind the flagpole in Super Mario Bros, can you skip a dungeon in Legend of Zelda or beat the BubbleMan with his own gun?

Sometimes the game authors themselves leave cheat codes that implement interesting game rules like flying, all weapons etc. Game genie codes and glitches like cartrigde tilting can also provide a ton of fun. But what if the game you like has no exotic codes, and the only game genie codes you can find online give you infinite ammo? You break the game yourself, of course!

‘Apple Won’t Always Rule. Just Look at IBM.’

Apple can’t grow like this forever. No company can.

In a few short years, Apple has become the biggest company on the planet by market value - so big that it dwarfs every other one on the stock market. It dominates the Standard & Poor’s 500-stock index as no other company has in 30 years.

With the kind of money Apple has in reserve, and the kind of growth figures the company is still demonstrating each quarter, this seems like a very, very, very distant future. Apple will remain on top like this for a long, long time.

Microsoft is also bringing Swift to Windows 10

One of the big news stories to come out of Build 2015 was the Objective C tools that Microsoft is introducing to welcome iOS developers to Windows 10. This is amazing news, but there's a small elephant in the room, and that's Swift. Apple announced this at its WWDC 2014 developer conference, and is the newest way that iOS developers are building apps. But that doesn't mean Microsoft has forgotten about it. It's "going there."

Microsoft's really going all-in on this.

Microsoft’s Objective-C tech started on BlackBerryOS, Tizen

Steven Troughton-Smith has been looking into the how and what behind Microsoft's ability to compile Objective-C code for Windows 10, and the history of it all is interesting. It turns out that Microsoft's current implementation was initially developed by a company called Inception Mobile for BlackBerryOS 10. It took iOS Objective-C and converted as much as possible to Java or C++, hooking into the native platform APIs. It still works similarly on Windows 10.

After trying to woo BlackBerry, Inception Mobile tried to shop it around to Samsung for its Tizen platform. The audio file of the company's presentation at the Tizen Developer Conference 2013 is still available, too.

Eventually, as we know now, Inception Mobile was acquired by Microsoft, and its co-founder Salmaan Ahmed ended up at Microsoft. And lo and behold: Ahmed was a speaker at this year's Build conference, under the title "Compiling Objective-C Using the Visual Studio 2015 C++ Code Generation that Builds Windows, SQL, .Net, and Office".

In other words, this technology has been in development for a long time, and looking at the slides and listening to the presentation from the past few years indicates that the technology was platform-agnostic, working on BlackBerryOS, Tizen, Android, and now Windows.

Very interesting. Apparently BlackBerry and Samsung saw no real value in this technology - at least, not enough to acquire it or include it in their platforms, whereas Microsoft jumped on it and turned it into a big deal for Windows 10.

RISC OS 5.22 stable released

RISC OS Open Limited (ROOL) are pleased to announce the much anticipated latest stable RISC OS release, it incorporates a massive 454 changes for the Tungsten platform (used in the IYONIX pc from Castle Technology), 484 changes for the OMAP3 platform (used in the ARMini from RComp), and 423 changes for the IOMD platform used in the Acorn Risc PC/A7000/A7000+.

For the first time the stable release includes the OMAP4 port, a Cortex-A9 processor used in the PandaRO from CJE Micros and ARMiniX from RComp.

Still going strong.

‘My Apple Watch after 5 days’

The positives far outweigh the negatives for me personally. The audio could be louder and the price more accessible for those with sensory impairment and reliant on the sort of accessibility features Apple offer.

I am now very happy to own an Apple Watch and look forward to making it work well for me.

Molly Watt has Usher Syndrome, a rare genetic disorder that causes deafblindness. Her first few days with the Apple Watch are probably unlike that of any other reviewer, considering her situation. Quite insightful.

Truecraft: an open-source implementation of Minecraft Beta 1.7.3

A completely clean-room implementation of Minecraft beta 1.7.3 (circa September 2011). No decompiled code has been used in the development of this software.

I miss the old days of Minecraft, when it was a simple game. It was nearly perfect. Most of what Mojang has added since beta 1.7.3 is fluff, life support for a game that was “done” years ago. This is my attempt to get back to the original spirit of Minecraft, before there were things like the End, or all-in-one redstone devices, or village gift shops. A simple sandbox where you can build and explore and fight with your friends. I miss that.

Only the server component is implemented at the moment, so they're still using the official Minecraft client (hence the textures). Interesting project nonetheless.

China is rewriting the rules of the mobile, and Apple is still winning

But no one has benefited from China’s growing appetite for smartphones more than Apple. Even as the developed world was becoming saturated with iPhones, Apple kept expanding its sales with the help of China. The iPhone first became available in China in 2009, relatively early in its now gloried history, and has kept growing in line with the country’s expansion in disposable income and smartphone demand. This past quarter, Apple sold more iPhones in China than in the United States, belying prognostications that the Chinese market wouldn’t be receptive to such a premium, high-margin device.

With Europe being pretty much a lost cause for Apple, China really stepped in and offered the company more growth potential than Europe ever could.

Windows 10 won’t launch on phones this summer

While Microsoft is planning to launch Windows 10 on PCs this summer, the phone part of the operating system will debut at a later date. Speaking at a media event at Build in San Francisco today, Microsoft's Joe Belfiore explained the company's plans for the launch of Windows 10. “Our phone builds have not been as far as long as our PC builds," explained Belfiore. “We’re adapting the phone experiences later than we’re adding the PC experiences.”

If you were hoping to move all your Windows stuff over to Windows 10 on the same date - nope.