The online magazine objc.io has a new issue up – focusing on Android instead of iOS and OS X.
Admittedly, this started out as an April Fools’ joke. But we quickly realized that we actually could make a really good issue about this. After all, it’s interesting to Objective-C developers to learn something about what development on the other major mobile platform is like, as well as what we can learn from it.
A set of articles of specific interest to iOS developers wishing to get their toes wet on Android development. No politics, just code.
While it’s a commercial product, apportable isn’t a bad solution for doing objective-C on Android. It will quickly blow up if you do UIKit stuff but if you use interfaces typically used by games (openGL ES, etc) it works surprisignly well. I don’t work for them, I just had to use it on porting project that was heavy on obj-C that I didn’t want to rewrite. It can be a good start for iOS devs to get their toes wet on Android.
It is a pity that Google disables Objective-C on the NDK toolchains.