“Apple is moving quickly to patch holes and repair incompatibilities within Mac OS X 10.6 Snow Leopard, having already providing some developers with betas of the first maintenance and security update planned for the new operating system. Three people familiar with the matter say the Mac maker issued the first external builds of Mac OS X 10.6.1 to a select group of developers on Monday, September 1st. The move comes just four days after Mac OS X 10.6 Snow Leopard hit retail shelves.”
…people did want faster patches…
Release early, release often. Mind you, considering that programming stopped on Snow Leopard back at around August 13 (when 10A432 was finalised), by the time it is released, it would have been a month since made GM. I wouldn’t be surprised if we ended up seeing updates for Windows 7 after it has been officially launched October 22.
“I wouldn’t be surprised if we ended up seeing updates for Windows 7 after it has been officially launched October 22.”
It has been, I have gotten a few already.
It’s not unusual for them to finish 10.x.1 about 3 to 4 weeks after the initial release is available.
I find it months later that things start to work correctly, though when they’re up to 10.x.4 or so.
I had hoped that Snow Leopard would bring updated OpenGL drivers, but no, they are still at 2.1 version level!
Waiting to see what will come with this update, but if it is not updated, I might as well stay in Windows/Linux world.
Do you guys think that the graphics drivers were rewritten specifically for 10.6 and to take advantage of OpenCL? If I’m not mistaken Apple helps nVidia and AMD/ATI write graphics drivers for the Mac platform. Does the emphasis on OpenCL explain why they may have decided to stick with OpenGL 2.x for 10.6 and instead focus first on getting OpenCL working correctly? Would this explain some of the performance regressions in OpenGL performance that Phronix found?
Will we have to wait until 10.7 for OpenGL 3.x support? How long will it be until 10.7 is released and what features do you think it may feature?
Probably not before Nvidia or ATi actually release OpenGL 3.2 final drivers on non-OS X systems.
On another note, not until LLVM 2.6 is released do I see them addressing the final drivers for OS X that will improve OpenCL and OpenGL coverage.
Did they fix the problem of unibody 13″ Macbooks not being allowed to run 64 bit kernels?
Does it matter? Howd does this affect you negatively other than bragging rights? Can’t run your 64-bit applications anyway?
Can’t you just either answer the question or not answer the question, instead of responding in such a rude manner?
Doubtful. If I remember correctly, that was a firmware issue.