Haikuware carries a Q&A of Ingo Weinhold, one of the main contributing developers to the Haiku Project. In this mini-interview, Ingo talks about his beginnings in the community, his motivations for adopting BeOS, his involvement in Haiku development, and a bit about his professional work too. He also gives a bit of insight about his Haiku-related subprojects, and expresses his determination to port the development tool chain and optimize critical services as the first steps to make Haiku usable as a full time OS for early adopters. “Being a professional Java developer and enjoying Java hacking,” Ingo also seems to be thrilled by the recently announced Haiku Java Team and the prospect of finally getting Java on Haiku.
I had no idea that Axel, Ingo and Stephan worked for the same company. Reading the Haiku SVN commit logs, I noticed a lot of joint checkins, and always wondered how they did that remotely. Now that we’ve solved that puzzle, I’m off to explore the meaning of life …
I had no idea either. This is why open source needs more face to face work.
> This is why open source needs more face to face work.
Apropos… Next week starts the coding marathon in the course of BeGeistert 018: see http://haiku-os.org/news/2007-12-03/begeistert_018
I’m curious to see what they come up with! Have fun everyone!