Linux-Based OpenGL Development System Without X

An .iso image of myOS has been released. “Minimalistic GNU/Linux system, stripped down of everything, but core necessary files to compile and run OpenGL/C code. It has simplified directory structure and cleaned up internal cross referencing. It can fit single floppy disc without development components. With Scithech SNAP/MGL drivers (based on Mesa) it was possible to run OpenGL without X. Stripped down and modified GNU gcc compiler, mixed with diet libc includes and selected shared files seem to be able to compile all relevant libraries and produce stable and relatively small code. Apart from Necromancer’s file manager and OpenGL developing tools, this is pretty much your average Linux thanks to BusyBox.”

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