“In this article, you’ll learn about four powerful but easy-to-use game engines that will handle the heavy lifting for you, freeing you to concentrate on the fun parts of game development. You don’t need a large budget, big teams, or awe-inspiring artistic and programming skills. All you need is a Mac running Mac OS X, a game engine, and a willingness to jump in and try out some ideas to see if they can gel into a fun and exciting game. With these tools, you’re closer than you think.”
I developed three of the casual games shown on the PTK screenshots (Atlantis, Fairies and Mystic Inn — http://www.bigfishgames.com/mac/index.html). While Mac gamers are a fraction of the total market, they are very supportive of developers and put their money where their mouth is, resulting in a lot more Mac sales than you’d think. PTK allows us to port our games in fullscreen OpenGL glory in a matter of hours, so it’s definitely worth it for anyone who’s considering the Mac market.
Best regards,
Emmanuel
What game is shown in this screenshot?
http://developer.apple.com/games/images/engines_unity_game1.jpg
I like the looks of it but couldn’t find any information on it on the Unity 3D site.
Not just for Macs, this stuff is interesting for cross-platform game development in general.
Nice article.