Windows App SDK 1.6 released

We are proud to announce that version 1.6 of the Windows App SDK is now available! Whether you’re looking for the incredible performance boost and footprint reduction of Native AOT support, enhancements for deploying your package, or quality of life improvements for controls like PipsPager and RatingControl, WinAppSDK 1.6 offers a raft of new features, performance boosts and structural changes that enable you to make your native Windows apps better than ever before. 

The Windows App SDK provides a rich set of APIs and tools to help you build beautiful and fast Windows desktop apps, including any C++ Win32 or C# .NET app. You can harness the modern controls and polish of WinUI 3, which ships as part of the WinAppSDK, or if you have an existing app that uses Win32 such as WPF, you can take advantage of only the parts of the SDK that you need. The WinAppSDK also stays up to date with frequent and OS-independent releases so your app can always access the latest innovations.

↫ Duncan MacMichael at the Windows Blogs

There’s actually quite a few nice and welcome updates in version 1.6, most prominently the aforementioned Native AOT. This stands for native Ahead-Of-Time (AOT) compilation, and, as the name suggests, compiles your application ahead of time for the architecture it’s going to run on. This reduces the size of the application package and greatly improves the startup time. Another welcome improvement is that the embedded Edge WebView2 SDK is no longer hard-coded, but a NuGet reference, so developers can choose to use any version of the webview they want, preferably the newest version.

There’s a lot more in here, so if you’re a Windows developer trying to use the latest set of tools from Microsoft – this one’s for you.

4 Comments

  1. 2024-09-06 3:07 am
    • 2024-09-06 10:37 am
      • 2024-09-07 12:07 am
  2. 2024-09-06 5:37 pm