With Genode 20.11, we focused on the scalability of real-world application workloads, and nurtured Genode’s support for 64-bit ARM hardware. We thereby follow the overarching goal to run highly sophisticated Genode-based systems on devices of various form factors.
The release notes are detailed and informative as always – a huge benefit of being a project born at and run in a university environment.
Can anyone explain to me what the point/idea of Genode and Sculpt is? Imagine I’m your grandma
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