This post will give you a quick intro to the basics of GUI programming for SerenityOS.
A one-line introduction that covers the article perfectly. A rarity, indeed. We covered SerenityOS late last year.
This post will give you a quick intro to the basics of GUI programming for SerenityOS.
A one-line introduction that covers the article perfectly. A rarity, indeed. We covered SerenityOS late last year.
Just C++? What about those converting old C programs to or writing new C programs for Serenity? Guess they’re stuck looking at the demos.
Writing C wrappers for a C++ API isn’t horrendous.
That post did remind me how awful C++’s lambda function syntax is though. ๐
Hi JLF65! It’s not a primary goal to support writing C programs for the system. Regardless, as chrish says, it’s not terribly difficult to wrap a C++ API. For example, we already have a port of SDL2, which wraps a part of the SerenityOS GUI framework in a C API. ๐
That will help. Lots of C games/emulators that use SDL2.