First and technically most exciting, the new version enables the use of hardware-accelerated graphics on Intel GPUs, paving the ground for graphics-intensive applications and games. The GPU support is based on the combination of the Mesa library stack with our custom GPU multiplexer as featured in Genode 21.08. Note that this fresh new feature should best be regarded as experimental and be used with caution.
Second, our port of the Chromium-based Falkon web browser has become able to present media content like videos and sound. Look out for the browser in the tools menu of cproc’s depot. It is accompanied with a ready-to-use audio driver and a mixer component. In cases where audio output is not desired, the browser – or any other component that requests audio output – can be connected to a new component called black hole, which merely mimics an audio driver without any audible effect.
That’s excellent progress for this fascinating operating system that’s been steadily improving for years now. And it’s not even everything that’s in this release – read the announcement for all the details.
Does anybody here use Genode or SculptOS? What do you use it for?
According to that news post it is just now getting hardware acceleration on the GPU (Intel only at that), and until now there was no support for multimedia/sound. I’d say that if anyone here is actually using Genode/Sculpt it’s as a developer dogfooding it or else someone whose needs are so modest they could get by with a SSH session on a remote server for their daily work.