Linked by Thom Holwerda on Sun 21st Oct 2007 10:50 UTC, submitted by Michael
Benchmarks "This week's release of Ubuntu 7.10 is a significant win for the free software community. Not only does this release incorporate an updated package set - most notably with the Linux 2.6.22 kernel and GNOME 2.20, but it also delivers on new desktop innovations from BulletProofX and displayconfig-gtk to Compiz Fusion being enabled by default on supported systems. However, for those business professionals and gamers that remain dependent on some Windows-only binary applications, the WINE project has been making some excellent headway into supporting Windows applications on the Linux desktop. With Ubuntu 7.10 and WINE 0.9.46 in hand, we had set out to compare the performance between Windows XP and Gutsy Gibbon with WINE on two popular DirectX benchmarks."
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Wow
by judgen (3.56) on Sun 21st Oct 2007 11:33 UTC
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Cool that wine implementation of directx is catching up. But the coolest part of theese benchmarks i think, is the last page with essentially the cpu performance of the linux kernel vs windows running the same benchmark and hardware. About 15% faster... just mind blowing.

RE: Wow
by PJBonoVox (3.32) on Sun 21st Oct 2007 11:44 UTC in reply to "Wow"
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It's hardly 'mind blowing'.

RE: Wow
by Chris (2.38) on Sun 21st Oct 2007 11:54 UTC in reply to "Wow"
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Ubuntu + wine comes nowhere near the performance of windows, and you call that mind blowing?

Don't get me wrong, i only use linux (opensuse) and i think wine is a great program, but it simply sucks for games.

RE[2]: Wow
by n0xx (5) on Sun 21st Oct 2007 12:44 UTC in reply to "RE: Wow"
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Ubuntu + wine comes nowhere near the performance of windows, and you call that mind blowing?

Because:

a) This benchmark is done using 3D mark which is a windows application running on Linux through a 3rd party compatibility layer (not developed by Microsoft) which was eventually put together after years of hacking and reverse engineering. The simple fact that games do run is mind blowing all by itself. And then, as a final demonstration of supremacy, Linux even surpasses Windows XP in the CPU benchmarks. And all this running though a compatibility layer. Which leads to...

B) What if this benchmark had been done using a native Linux port of 3D Mark, running OpenGL instead of DirectX, and the drivers available on Linux where given the same amount of polish and care as the ones found Windows. What then? World domination?

RE[3]: Wow
by Alleister (2.92) on Sun 21st Oct 2007 13:25 UTC in reply to "RE[2]: Wow"
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It is an extremely outdated Benchmark and thus the results are meaningless. You will not succeed getting gamers to use Linux by saying "hey, you can play those games from 2000 now!". By the time Wine will run 2007 games we will have 2020.

RE[4]: Wow
by n0xx (5) on Sun 21st Oct 2007 13:36 UTC in reply to "RE[3]: Wow"
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Screw wine gaming... what we need is native ports! It's about damn time we have' em if you ask me....

RE[4]: Wow
by MamiyaOtaru (2.68) on Mon 22nd Oct 2007 05:47 UTC in reply to "RE[3]: Wow"
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It may be that long before we can rull all 2007 games reliably without thinking about it, but plenty of such games run now. Command and Conquer 3 is working great. STALKER is almost there. Slightly older stuff like Far Cry, Prey, Grand Theft Auto: SA, Warcraft 3, WoW etc all run fine.

Heck, I can even join a game in the Crysis beta and see my surroundings. It's basically unplayable (as per your point) but this game is a graphical beast, and it sorta runs without even being released yet.

I think Wine is slowly getting there. Even more so with regular apps. WinMX, WinRAR, TMPGenc, Deep Exploration, etc etc. I can run almost any app from my old programs directory and it works, getting better with each release.

Sure, native apps are the way to go, and Wine will bever get there (in terms of being "done") but it isn't as bad as all that.

And besides, games from 2000 aren't all that bad ;) Deus Ex (which runs just fine) is still my favorite game ever. I'm quite happy being able to play it even if I can't play Lost Planet or whatever blingfest came out last week.

v RE[3]: Wow
by Tom K (2.28) on Sun 21st Oct 2007 18:21 UTC in reply to "RE[2]: Wow"
RE[4]: Wow
by sbergman27 (4.92) on Sun 21st Oct 2007 18:47 UTC in reply to "RE[3]: Wow"
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"""

Step back for a moment, and realize that Linux lost all but one of the benchmarks. That's mind blowing? Yeah, all the way back to XP.

"""

I believe you are misunderstanding the meaning of the post. Considering that we are talking Windows games, optimized for "real" Windows, being benchmarked on an OSS platform which has not received any assistance from MS or the game vendors, I'd say the results are, well, perhaps not mindblowing, but impressive. Years ago, (pre-Unreal Tournament) I got the original "Unreal" going under the (then current) version of wine. It ran perfectly. I played the game through twice, which represents *many* hours of play, and I believe I had *one* crash during that whole time. I did not do formal benchmarks, as I have not run Windows in years, but comparing my results with those of Voodoo3 owners on comparable hardware and Win98, my numbers actually came out about the same or slightly *better*.

But then, you were not really wanting a reasoned response, were you, your provocatively worded post having little constructive value?

RE[2]: Wow
by MiliTux (4.32) on Sun 21st Oct 2007 19:54 UTC in reply to "RE: Wow"
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Well, these are by no means cutting edge games, but I use WINE to run StarCraft and WarCraft 3. I cannot run them smoothly in Vista for some reason, and yet they run really nicely in WINE.

Specifically, Warcraft 3 is really laggy at times at 1024x768 in Vista but runs smashingly at the same res in WINE.

What does it mean? Who knows.

Your Results May Vary.

RE: Wow
by flanque (4.16) on Mon 22nd Oct 2007 01:56 UTC in reply to "Wow"
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This doesn't suprise me. We found running several apps under wine was usefully faster than on Windows alone. It is amazing and a great demonstration of open source engineering.

Well done, I say. Microsoft, take note.

Vista
by shiva (3.2) on Sun 21st Oct 2007 12:01 UTC
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I am curious about what would happen if the comparison was between wine and Windows Vista and if Cedega was included also.

RE: Vista
by cg0def (2.24) on Sun 21st Oct 2007 17:07 UTC in reply to "Vista"
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well consider the fact that some of the benchmarks run at half speed on ubuntu with wine. Yes Vista is slightly slower than XP on older games but cedega still doesn't get anywhere near the native direct x implementation. Oh and on top of that Cedega has no change of running direct x 10+ games ... so comparison of the proposed configurations is completely pointless. Get over it direct x was designed for windows and if you want to use programs that have implemented it you HAVE TO use the OS as well. The problem with linux is not that direct x games run slower than on windows ( or don't run at all ). The problem is that the few OpenGL games that exist hardly run on linux and even when they do the performance is horrible compared to windows. Now that is something to rave about ... but I guess that's what you get when you use ancient drivers ...

RE[2]: Vista
by Moocha (2.72) on Sun 21st Oct 2007 18:27 UTC in reply to "RE: Vista"
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The problem is that the few OpenGL games that exist hardly run on linux and even when they do the performance is horrible compared to windows.

Might want to be careful with blanket statements like that. Take the Unreal family for example: On older systems it used to run better on Linux than on Windows, and there's virtually no difference at all on newer systems.

v Wine mythbusting ....
by autumnlover (2.12) on Sun 21st Oct 2007 12:26 UTC
v RE: Wine mythbusting ....
by diskinetic (2.16) on Sun 21st Oct 2007 13:14 UTC in reply to "Wine mythbusting ...."
Wine Compatibility
by Alleister (2.92) on Sun 21st Oct 2007 13:12 UTC
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Windows compatibility of Wine is still so bad that it is virtually useless except for the very few windows apps that it is optimized to support and those apps are imho a very poor choice, because those are the apps that have good oss alternatives (internet explorer, MS Office, Photoshop).

RE: Wine Compatibility
by autumnlover (2.12) on Sun 21st Oct 2007 13:45 UTC in reply to "Wine Compatibility"
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I could add 40tude Dialog newsreader to that list. Beside being a PC gamer I am addicted to Usenet in good old "client" way. IMHO there is no really comparable newsreader in Linux environment to Dialog. Claws Mail is good in functions and scoring, but is also very slow and cannot handle more than 10.000 articles in one newsgroup, even on my 3200 Pentium in EMT64 mode.

Pan is fast and somehow similar to Dialog, but falls behind in scoring mechanisms.

Dialog runs almost acceptable under Wine, but there are still some issues, especially width windows resizing and some other stuff.

I did not try to run Dialog on latest Wine, but I have experiences width one from Ubuntu 7.04 repos.

RE[2]: Wine Compatibility
by Alleister (2.92) on Sun 21st Oct 2007 13:57 UTC in reply to "RE: Wine Compatibility"
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I know that feeling of really wanting to use your favorite app, but i have given up on that a long time ago and now just use the available Linux alternatives.

I could live without games on Linux, but there are some apps that i need that don't have any Linux alternative at all and none of those runs usable in Wine and i stopped believing they ever will.

RE[3]: Wine Compatibility
by draethus (2.32) on Mon 22nd Oct 2007 05:32 UTC in reply to "RE[2]: Wine Compatibility"
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I could live without games on Linux, but there are some apps that i need that don't have any Linux alternative at all and none of those runs usable in Wine and i stopped believing they ever will.

You haven't even named these apps, and I'm guessing you haven't even filed bugs. How are wine developers supposed to help you out?

RE: Wine Compatibility
by SlackerJack (4.96) on Sun 21st Oct 2007 14:24 UTC in reply to "Wine Compatibility"
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Simply not true, I've had my far share of games running in WINE just great, the point being they are playable and thats the goal. Tomb Raider Anniversary(picking one for example) plays just about flawless and smooth.

RE[2]: Wine Compatibility
by archiesteel (3.68) on Sun 21st Oct 2007 18:00 UTC in reply to "RE: Wine Compatibility"
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That's because once you get above 30 FPS, it doesn't matter much anymore, and above 60 FPS people can't even tell the difference. A game running at 200 FPS will not appear smoother than one running at 100 FPS...

As a reference, movies are projected at 48 FPS (each frame is shown twice) and no one complains about them being "laggy"...

In other words, as soon as you hit 30 FPS, it's "good enough", and if you get 60 FPS, then it's "as good as it gets".

RE[2]: Wine Compatibility
by Alleister (2.92) on Sun 21st Oct 2007 14:55 UTC in reply to "Wine Compatibility"
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Thats where *virtually* comes into the game. You wouldn't spend 50$ (or whatever games cost where you live) on a game on the tiny chance that it might probably run playable. Even if it runs on other Distributions doesn't even give you the certainty that it will run on your Distribution. Even the games that have a Platinum rating on winehq often don't run, because they where only tested with pirated copies. Diablo 3 for example only runs in pirated version.

Not that i care that much for games... i'd be happy if the 3d Apps that i need would work.

RE: Wine Compatibility
by iamkmaniam (1.3) on Sun 21st Oct 2007 21:50 UTC in reply to "Wine Compatibility"
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I'm curious, what would replace Photoshop. The GIMP although a good program by itself is no way a replacement for photoshop.

RE[2]: Wine Compatibility
by SlackerJack (4.96) on Sun 21st Oct 2007 21:56 UTC in reply to "RE: Wine Compatibility"
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It's good enough for the person who comes and buys a computer with Ubuntu on it, Photoshop is way to advanced for them. The GIMP is a image editor that dont get enough credit for what it does.

Photoshop is the cool application to have even though they mostly have no clue how to use it's features, if you want to pay £300-£400 on it for cropping photos then got right a head.

Edited 2007-10-21 21:59

RE[2]: Wine Compatibility
by Alleister (2.92) on Mon 22nd Oct 2007 01:05 UTC in reply to "RE: Wine Compatibility"
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That depends on what you are doing with it. I found usability increased a lot with 2.4 and imho will now suffice for most people.

RE[3]: Wine Compatibility
by sbergman27 (4.92) on Mon 22nd Oct 2007 01:17 UTC in reply to "RE[2]: Wine Compatibility"
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Do you mean the 2.4 release candidates? 2.4 has not been released yet. Improved usability would be quite welcome! :-)

RE[4]: Wine Compatibility
by Alleister (2.92) on Mon 22nd Oct 2007 01:24 UTC in reply to "RE[3]: Wine Compatibility"
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Yes, i use the rc3 and found that those things that made working with gimp so slow are much better now and i didn't had a crash so far. I don't even mind the lots-of-windows interface anymore.

RE[2]: Wine Compatibility
by wakeupneo (2.96) on Mon 22nd Oct 2007 05:58 UTC in reply to "RE: Wine Compatibility"
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I've been using Pixel for about 6 months now and it's been a good replacement for me. It's not free, but the price is fair, with the added benefit that it's cross-platform and all variants are included in the price. Well worth a look...

http://www.kanzelsberger.com/pixel/?page_id=12

interesting
by anonybrowse (1) on Sun 21st Oct 2007 13:32 UTC
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I wasn't expecting to see terribly good performance but it would have been good to see some baseline native benchmarks too just to make sure both systems are on par with a common test with no bottlenecks, Q3 maybe.

The CPU performance difference is very interesting, i'd expect the opposite so even as D3D support improves in mainstream wine the CPU performance should remain more efficient than native windows.

I agree that it would be interesting to get Cedega and Codeweavers crossover running on there, maybe even the new beta of VMWare workstation too, to get a definitive comparison.

So, performance isn't great but at the same time doesn't suck that severely for tasks which wine is far from optimised for, it's not too terrible.

SplashTop
by butters (7.08) on Sun 21st Oct 2007 14:36 UTC
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Personally, I don't care that much about WINE. I have it installed. I even used it the other day because some idiot California government agency posted a technical document as a PDF inside a self-extracting EXE. It worked fine.

And if Phoronix's habit of proving ad nauseum that Xorg/DRM drivers perform half as well as Windows drivers eventually leads to the graphics vendors doing something about it, all the power to them.

However, by far the most interesting and impressive part of this article is the link to another article on the SplashTop feature of the Asus P5E3 Deluxe motherboard. It's a stripped-down Linux-based graphical desktop environment with Firefox, Flash, and Skype that runs in the BIOS, complete with encrypted 802.11abgn support. You can't access the hard disk or play CD/DVD media, but it seems surprisingly well done for a first iteration.

Heh
by Xaero_Vincent (2.68) on Sun 21st Oct 2007 15:12 UTC
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What kind of performance was this guy expecting?

Wine is an API implementation but there isn't a DirectX clone. Wine has an on-the-fly DirectX to OpenGL API translator for that.

That is where the massive loss of performance is coming from. Unoptimized code in some areas might not help either.

Benchmarks don't mean much when Wine and it's derivative products are the only solutions outside virtualization with 2D/3D acceleration support.

The performance is generally reasonable. Once you know Wine supports a game, ensure the system significantly exceeds the minimum requirements for smooth game play.

If you bought a $5,000 gaming PC and expect to squeeze every percent of framerate out of a game, try Windows or native OpenGL Linux games.

Edited 2007-10-21 15:15

RE: Heh
by Darkelve (3.04) on Mon 22nd Oct 2007 07:28 UTC in reply to "Heh"
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5000 dollars? Does that come with a diamond-coated chassis?

You can already have a killer machine for $3000 and below.

What you say about the FPS is very true though, in my experience.

uh
by edogawaconan (1.92) on Sun 21st Oct 2007 15:41 UTC
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I can't find information how the demo rendered on linux (or it has been already perfectly rendered for a long time?)

Yawn.
by Bleistift (2.25) on Sun 21st Oct 2007 20:15 UTC
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I am kind of tired of these A vs B benchmarks. Never trust a benchmark that you havent done yourself. We all know that Linux performs at least as good as any other "big" OS (if not better).

And I don't really see the point of WINE either. Is there really THE killer application that does not have a counterpart linux-side? And I am talking of home-use here (so dont start with Photoshop). And don't tell me anyone is seriously gaming on WINE. It is an interesting project from a technical point but pretty useless. Either you switch to Linux or you don't.

Cheers!

RE: Yawn.
by Soulbender (3.76) on Mon 22nd Oct 2007 05:48 UTC in reply to "Yawn."
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Is there really THE killer application that does not have a counterpart linux-side?


There are no killer applications. "The Killer Application" concept is a myth.

RE[2]: Yawn.
by Darkelve (3.04) on Mon 22nd Oct 2007 07:46 UTC in reply to "RE: Yawn."
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Care to explain that statement some more?

What about things like Dreamweaver, Aperture, Cubase, Cakewalk, Final Cut, ... ?

RE[3]: Yawn.
by Soulbender (3.76) on Mon 22nd Oct 2007 08:41 UTC in reply to "RE[2]: Yawn."
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What about things like Dreamweaver, Aperture, Cubase, Cakewalk, Final Cut


Care to explain how these are killer applications? Neither of those are use by Joe Average. Sure, they're good applications in their field but neither are used by the majority of computer users.

RE[4]: Yawn.
by Darkelve (3.04) on Mon 22nd Oct 2007 09:42 UTC in reply to "RE[3]: Yawn."
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Ehm, they might be killer applications for that particular target group. If said persons wanted to change to another OS, what software would they switch too?

Important point..
by The Lone OSer (2.64) on Sun 21st Oct 2007 20:30 UTC
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While alot of people put alot of emphasis on frames per second counting, it must be said that now days, this is pretty much only marketing hype..
The human eye can only perceive so much, and monitors can only output so fast.
Motion picture, while only low resolution compared to a PC monitor generally gets filmed at 24 FPS and sometimes 30 and 60 FPS.
A 60Hz monitor refreshes 60 times per second, a 75Hz Monitor refreshes 75 times per second, meaning that they redraw themselves only that often, and for a video card to run faster then the refresh of the monitor in FPS means that there are simply scenes you never get to see.
When I looked at those benchmarks, I do not look for 'top dog' scoring, I look for useability, and all I can say is, most of the Ubuntu scores - even the ones that the graph makes 'look' terrible are going to be a very good gaming experience.

RE: Important point..
by raver31 (4.28) on Mon 22nd Oct 2007 00:02 UTC in reply to "Important point.."
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Indeed, but gamers are a different breed. If it says on the box of the graphics card that the games run better and faster and you die less, they will buy it.

It is the same thing for digital camera users. Here is a site that explains it in camera terms..
http://www.kenrockwell.com/tech/mpmyth.htm

RE[2]: Important point..
by Darkelve (3.04) on Mon 22nd Oct 2007 07:53 UTC in reply to "RE: Important point.."
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True, my 5.1 megapixel digital camera creams most 7-8-9-10 megapixel cameras when it comes to image quality ;)

I'm (somewhat) a gamer but I pretty much only play single-player games... yet the visual quality of games when comparing two cards (my 'old' 6600GT 256mb and my new 8800GTS 640mb) is much better; old(er) games tend to play smoother too.

RE: Important point..
by Alleister (2.92) on Mon 22nd Oct 2007 01:20 UTC in reply to "Important point.."
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While the 60+ framehunt is pointless indeed, just look at those benchmark results. Those are for *ancient* games, and results are horrible. Now, noone cares if a game runs at 30fps on wine instead of 100fps on Windows, because both mean playable. Now if you take a game that isn't that old, we quite probably are talking 10fps on Wine compared to 30 fps on Windows, and that simply means non-playable on wine but playable on Windows. Also, heavy shader usage quite likely will make those numbers even worse and no one wants to buy a high end Box to play games that you probably can't even buy as budget anymore.

So i can't find any enthusiasm about the fact that the cpu benchmarks came out little better, because that is the one that matters the least these days.

RE[2]: Important point..
by sbergman27 (4.92) on Mon 22nd Oct 2007 02:10 UTC in reply to "RE: Important point.."
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"""

Now if you take a game that isn't that old, we quite probably are talking 10fps on Wine compared to 30 fps on Windows, and that simply means non-playable on wine but playable on Windows.

"""

1. Good games don't rust or rot. Quake 1 is as enjoyable as it ever was.

2. Not all modern games stress modern hardware to the limit. In fact, the vast majority don't.

3. Wine's performance on modern games is an unknown until someone does some benchmarks. I would be hesitant to guess at the results.

No one is claiming that Wine is a hardcore gamer's dream come true. All it has to be is good enough to let most people play most of the games they want to play.

Which means, from a compatibility standpoint, that Cedega is probably a better choice than vanilla Wine for gaming. On that note, does anyone have a comparison of Cedega vs vanilla Wine's performance? Is there any difference?

RE[3]: Important point..
by Darkelve (3.04) on Mon 22nd Oct 2007 08:00 UTC in reply to "RE[2]: Important point.."
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"1. Good games don't rust or rot. Quake 1 is as enjoyable as it ever was."

True... I was running Prince of Persia 1 under Wine yesterday. Lots of fun even though once in a while there are some small lighting/clipping problems; this plays near-perfect. As well as Secret Files Tunguska; which plays perfect.

"2. Not all modern games stress modern hardware to the limit. In fact, the vast majority don't."

A couple do though, at least if you want the best quality.

"3. Wine's performance on modern games is an unknown until someone does some benchmarks. I would be hesitant to guess at the results."

I would not call the Phoronix tests much of a benchmark either... it's more of an 'indication' for me.

"No one is claiming that Wine is a hardcore gamer's dream come true. All it has to be is good enough to let most people play most of the games they want to play."

True this. As for me, I mostly play Adventure games, which generally do not need lotsa Oomph in the hardware.

"Which means, from a compatibility standpoint, that Cedega is probably a better choice than vanilla Wine for gaming. On that note, does anyone have a comparison of Cedega vs vanilla Wine's performance? Is there any difference?"

This would be interesting, I agree.

RE[4]: Important point..
by sbergman27 (4.92) on Mon 22nd Oct 2007 14:16 UTC in reply to "RE[3]: Important point.."
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"""

True this. As for me, I mostly play Adventure games, which generally do not need lotsa Oomph in the hardware.

"""

I just recently had a lot of fun with "Flight of the Amazon Queen" and "Beneath a Steel Sky". Oldies but goodies which run under the OSS ScummVM engine and which have distributable game data. Very clever and witty little adventure games.[1] And they were new to me! :-)

The engine and game data are available for Fedora and Ubuntu from the usual repos, and no doubt other distros include them, as well. Enjoy! :-)

[1] Some of the puzzles are really tough, though!

RE: Important point..
by brunascle (1.43) on Mon 22nd Oct 2007 14:22 UTC in reply to "Important point.."
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true, but if you're getting an average of 30fps that probably means it dropped into the noticeable range a handful of times, and that's what you're trying to avoid.

the push for higher and higher FPSes is in reality more of a push to lower the chances of dipping into that noticeable range of <25fps or so.

RE[2]: Important point..
by sbergman27 (4.92) on Mon 22nd Oct 2007 16:13 UTC in reply to "RE: Important point.."
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"""
the push for higher and higher FPSes is in reality more of a push to lower the chances of dipping into that noticeable range of <25fps or so.
"""

Seems like an inefficient way to do that. What if the driver was made smarter, so that if a frame takes too long to render, it can back off on quality on the next one to keep the frame rate above 25? That way, the player gets the best quality possible that still keeps the framerate acceptable at all times.

Wow....
by BluenoseJake (2.76) on Sun 21st Oct 2007 23:58 UTC
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Never saw that one coming.....

it is not fair
by enzobelmont (1.18) on Mon 22nd Oct 2007 07:04 UTC
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2006-11-08
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as unfair as compare a woman with a transexual...

sorry I can not think in a best analogy.

sorry my english.

i recently used wine for etqw
by karl (3.24) on Mon 22nd Oct 2007 08:53 UTC
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And all i can say is WOW. I way dying to try out the etqw beta. I had already tried to run in under windows XP with the newest nvidia drivers for my 6600GT- and performance ways uggh...sluggish...ie. bareley playable fps(20-25) with all of the options turned low/minimum-this after using nvtune to optimize my AthlonX2 w/1GB DDR2 and 530 GB HDs (Sata/IDE)-the Asus A8N SLI-Premium board uses almost all nvidia parts(except for audio).

I then got etqw beta running under wine on the same machine. Unfortunately I could not do so on my 64bit Gentoo install, I expect it was a 64bit bug, I had to switch to my older 32bit install. Suddenly I got 40-50 fps with the settings turned on high.....obviously such results will vary greatly from one game to the next, from one wine version to the next and from one graphic card to the next. But making a general claim -Wine sucks for games, is pretty obviously false, particularly given the hundreds of thousands of Linux Wine game players.