Linked by Thom Holwerda on Sun 26th Aug 2007 20:31 UTC, submitted by SReilly
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RE: Snapping up the talent
by binarycrusader (3.6) on Mon 27th Aug 2007 13:05 UTC in reply to "Snapping up the talent"
RE[2]: Snapping up the talent
by BBlalock (2) on Mon 27th Aug 2007 13:57 UTC in reply to "RE: Snapping up the talent"
RE[3]: Snapping up the talent
by binarycrusader (3.6) on Mon 27th Aug 2007 16:13 UTC in reply to "RE[2]: Snapping up the talent"
RE[3]: Snapping up the talent
by Kroc (3.64) on Mon 27th Aug 2007 18:25 UTC in reply to "RE[2]: Snapping up the talent"
RE: Snapping up the talent
by Soulbender (3.12) on Tue 28th Aug 2007 05:08 UTC in reply to "Snapping up the talent"
With its 128 bits of address space ..., there will be ample address space for the foreseeable future.
Statements like that are almost always infamously short sighted. But in this case, it seems like an exaggerated understatement.
My rough math suggests there will be 6.7E23 addresses per square meter of the earth's surface. We could even reserve a good portion of the total for the Moon, Mars and elsewhere.
I've noticed a trend. With IPv6, 64 bit filesystems, and 48 bit memory addressing (expandable to 64 bit), the industry has finally gotten past its earlier "let's implement this hack to add 4 bits and increase the maximum by a factor of 16" roots.
Hard to believe it took so many decades for us to figure out that resources, and resource requirements, are increasing in a geometric fashion. ;-)






- of course when Google Time Machine is invented...